![]() Using lights however may push you above the average. Doesn't mean you are limited to only 5 crops but unless you're absolutely on top of the faucet, the agent won't mind you having above-average water usage. Crops need water twice before harvest and you get 5 water per harvest. At least 1 of everything to make the food that uses all of it. Establish a farm quickly and remember to harvest when the leaf is yellow, because your only income is selling furniture and parts of furniture, until you can sell crops for money.Also once you beat the wolves you no longer need the bat. You're faster than wolves, run away and eat mid-battle because they mostly hurt your hunger not preparedness.This will cost you about 15 dollars each trap if you're not getting the wood and bait free, and you may not always get something you can sell for worth. But if you can't, you can try selling trap meat, but this is inefficient because each trap requires 5 wood to craft, plus 1 bait. I highly suggest selling produce for money, when you can.If you're buying and selling from someone, they add in the purchase/sale to the end result, so if you just sold 3 dollars worth of goods and you bought something worth 5, you only pay 2.So if you have more to buy, or sell, go up to the mailbox, and submit the trade before the mailman delivers your mail. When trading at all, results of all transactions appear when the mail is delivered.At which you will need to construct the whole thing. If you cannot choose one, you can go back to the board to select where you want it another time. It'll open up a construction option on the left and right. When you have all the materials, go to the escape plan, and put them all on the board. You can break down some of your stuff to get the glass, a lot actually, but if you ran out somehow you can buy lights to turn into glass at max trade. If you haven't turned your logs into furniture for the woman who buys furniture, you really should use that free wood, especially since crafting speeds up time more than waiting, despite being much slower to deconstruct than pallets. If you did unlock her trades, you likely have wolf pelt to sell to the huntress which can help fund the silo. If you already unlocked the herbalist as a trade partner you have her cheaper beet seeds, and beet sales.The only crops you can seem to grow are beets, carrots, and lettuce. When you level up your trades, you should have access to tall metal boxes, which are 2 metal for 6 dollars instead of 1 for 4 or 2 for 8. If you dismantle the dishcloth above the sink, the agent will notice. If you grind down all but 1 green cup, the agent probably won't complain. But this may only be a concern with duplicated items. This should include things inside containers. You can hold onto it in your inventory until the agent complains, and then put back what he noticed gone. Try not to grind down too many parts of your own furnishings for it. To finish the silo you need 50 wood, 20 metal, and 10 glass. If you are strapped for cash I highly suggest selling her beets. Go inside the cabin when all the wolves are dead, talk to her, and feel free to loot all the plant seeds. Leaving will restart the whole fight and give you the chicken status effect. Come well rested and expect a decent fight, you can just click a lot which will stunlock them.Īs a side note, when I first tried fighting this boss the boss wolf ran away, and rendering the fight impossible, if this happens go home, deconstruct your bat, make a new one, and return. However if you're speedrunning, you can ignore all of this and just use the food rations stored in the rusted, defaced metal cabins you've seen along the path. If you've been using the traps, you can make cooked meat, and if you've been growing crops, you may be able to make a fancy dish. On top of this, bring some food, if you've been harvesting berries you can make them into the smoothies. Interact with it to open the menu, and drop it in.īefore you go to the second level of the forest, I highly suggest crafting a baseball bat, it costs 5 wood and helps as it's your only craftable weapon. Grab it and return to the first stage of the forest and use the lever to repair the pole. She gives you the quest to clear the wolves near her cabin, there's also a lever in front of her. ![]() You walk down that, and you'll find her when you've traveled to the last stage of the level. If you're unsure how to transit through stages, there's a signed path with footprints that light up when selected. She's in the third stage in a bush, not well hidden, it moves and glows when you hover over it. The herbalist sends you a letter in the mail to meet her in the woods during the day, meet her.
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